Add day 12

Add some operators to Point
Add Pos class
This commit is contained in:
Peter Resch
2020-12-13 15:09:22 -06:00
parent 0696e2f585
commit b9bf721df5
6 changed files with 937 additions and 7 deletions
+5 -7
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@@ -1,11 +1,9 @@
import 'package:tuple/tuple.dart';
class Point extends Tuple2 {
Point(x, y) : super(x, y);
Point operator +(Point other) {
return Point(item1 + other.item1, item2 + other.item2);
}
}
Point operator +(Point other) => Point(item1 + other.item1, item2 + other.item2);
Point operator -(Point other) => Point(item1 - other.item1, item2 - other.item2);
Point operator *(int other) => Point(item1 * other, item2 * other);
}
+111
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@@ -0,0 +1,111 @@
import 'package:aoc2020/model/point.dart';
import 'package:tuple/tuple.dart';
enum Direction { N, NE, E, SE, S, SW, W, NW }
class Dir {
static int get dirs => Direction.values.length;
static int get dirStep => 360 ~/ dirs;
static List<Direction> get dirEnum => Direction.values;
static List<String> get dir => Direction.values.map((dir) => dir.toString().substring(dir.toString().indexOf('.') + 1)).toList();
static String string(Direction dir) => dir.toString().substring(dir.toString().indexOf('.') + 1);
static Direction stringToEnum(String str) => dirEnum[dir.indexOf(str)];
}
class Pos {
static final Pos _singleton = Pos._internal();
Point _loc;
Point _waypoint;
Direction _dir;
Map<Direction, Point> moveOffset = {
Direction.N: Point(-1, 0),
Direction.NE: Point(-1, 1),
Direction.E: Point(0, 1),
Direction.SE: Point(1, 1),
Direction.S: Point(1, 0),
Direction.SW: Point(1, -1),
Direction.W: Point(0, -1),
Direction.NW: Point(-1, -1),
};
// factory Pos({Point loc, Direction dir}) {
// _singleton.loc = loc;
// _singleton.dir = dir;
// return _singleton;
// }
factory Pos() {
return _singleton;
}
// singleton's constructor
Pos._internal() {
reset();
}
void reset() {
_loc = Point(0, 0);
_waypoint = Point(-1, 10); // relative to _loc
_dir = Direction.E;
}
int get ns => _loc.item1;
int get ew => _loc.item2;
void move(Tuple2<String, int> _move) {
var _direction = (_move.item1 == 'F') ? _dir : Dir.stringToEnum(_move.item1);
_loc += (moveOffset[_direction] * _move.item2);
}
void moveSec2(Tuple2<String, int> _move) {
if (_move.item1 == 'F') {
_loc += (_waypoint * _move.item2);
} else {
_waypoint += (moveOffset[Dir.stringToEnum(_move.item1)] * _move.item2);
}
}
void rotate(Tuple2<String, int> _rotate) {
switch (_rotate.item1) {
case 'L':
left(deg: _rotate.item2);
break;
case 'R':
right(deg: _rotate.item2);
break;
default:
print('ERROR');
}
}
void rotateSec2(Tuple2<String, int> _rotate) {
var _deg = _rotate.item2 % 360;
if (_rotate.item1 == 'L') _deg = 360 - _deg;
switch (_deg) {
case 90:
_waypoint = Point(_waypoint.item2, -_waypoint.item1);
break;
case 180:
_waypoint = Point(-_waypoint.item1, -_waypoint.item2);
break;
case 270:
_waypoint = Point(-_waypoint.item2, _waypoint.item1);
break;
}
}
void _rotateDeg(int deg) {
var count = (deg ~/ Dir.dirStep) % Dir.dirs;
var _newDirIndex = Dir.dirEnum.indexOf(_dir) + count;
_newDirIndex = _newDirIndex < 0 ? Dir.dirs - count : _newDirIndex;
_newDirIndex %= Dir.dirs;
_dir = Dir.dirEnum[_newDirIndex];
}
void left({int deg = 90}) => _rotateDeg(-deg);
void right({int deg = 90}) => _rotateDeg(deg);
@override
String toString() => '{$_loc:$_dir} $_waypoint';
}